name = 'MeleeChurch' version = '1.0' author = 'Dany0 and Supercool' description = 'Church-o-battle!' extensions = { 'water_damage' : 200} # script from pyspades.constants import * import random def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: return (239, 258, 61) if entity_id == GREEN_FLAG: return (266, 258, 61) if entity_id == BLUE_BASE: return (274, 258, 61) if entity_id == GREEN_BASE: return (229, 258, 61) def get_spawn_location(connection): if connection.team is connection.protocol.green_team: x = random.randrange(283,288) y = random.randrange(246,270) return (x, y, connection.protocol.map.get_z(x, y, 50)) if connection.team is connection.protocol.blue_team: x = random.randrange(227,231) y = random.randrange(245,269) return (x, y, connection.protocol.map.get_z(x, y, 50))