name = 'Realistic Bridge' version = '1.1' author = 'Ki11aWi11' description = ('A bridge traversing a wide valley.') extensions = {'water_damage' : 12} # script from pyspades.constants import * import random def get_entity_location(team, entity_id): if entity_id == BLUE_FLAG: x, y, z = 7, 264, 14 return (x, y, z) if entity_id == GREEN_FLAG: x, y, z = 505, 264, 14 return (x, y, z) if entity_id == BLUE_BASE: x, y, z = 7, 246, 14 return (x, y, z) if entity_id == GREEN_BASE: x, y, z = 505, 246, 14 return (x, y, z) def get_spawn_location(connection): if connection.team is connection.protocol.blue_team: x = random.randrange(1,97) y = random.randrange(238,272) z1 = 14 return (x, y, z1-1) if connection.team is connection.protocol.green_team: x = random.randrange(420,511) y = random.randrange(238,272) z1 = 14 return (x, y, z1-1)